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Tower Defense

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Devlog

  • Bars and Notches
    June 02, 2023 by c0nscience
    Hi there, this build brings a health bar for the enemies. The implementation is a first iteration and therefore rudimentary, but nonetheless it transports the necessary information for which it suffic... Continue reading
  • Lots of bugs
    May 10, 2023 by c0nscience
    Well in the previous build (build 21) contained to many stupid bugs, even for my standards. So this build fixes some of them and adds an error message if you have not enough resources to activate a to... Continue reading
  • Floating numbers ... YAY!
    May 10, 2023 by c0nscience
    I added a simple floating combat text to have more clarity what is happening and numbers are fun to watch. Additional a minor bugfix which allowed the player to trap enemies if they timed the build ri... Continue reading
  • New preview mode
    May 09, 2023 by c0nscience
    Hi there, in this build I refined the preview of the tower and how it behaves when the place is buildable, replacable and not buildable. Further I changed up the colors of the towers... Continue reading
  • How to pack it up?
    May 03, 2023 by c0nscience#ue5
    Hi there, one user who reads this. Thanks for stopping by. This build contains new tower: namely the d8 and d10 with their respective abilities. I also added for the first time sound to the game which... Continue reading
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